Lets get you moving on ROVRs in VR worlds
Seated experiences are less immersive and boring for others to watch
The ROVR VR treadmill makes VR awesome, solves a key reason for simulation sickness
and is an excellent prop for people to watch and enjoy
ROVR-PRO VR treadmill for immersive VR at
Public / Commercial Shows and Client Demonstrations
Please inquire at firstname.lastname@example.org for applications and pricing
ROVR-PRO with steel VR containment frame
Frame adapted for client's application / VR experience
Steel VR containment frames are made to order please see gallery videos for client examples
- ROVR shoes fits all up to UK 12
- ROVR shoes UK 7 fits all up to UK 7
Shoe size: UK12 = EU46 = US13 = 294mm UK7 = EU41 = US7.5 = 248mm
ROVR Kick-on Overshoes
- For public or client events please see our ROVR kick-on overshoes suitable for use by people wearing trainers, brogues, boots including military style.
- Two ROVR kick-on overshoes sizes are available one to fit UK4 up to UK12, the other to fit UK10 up to UK16 shoe sizes.
Shoe size comparison chart:
UK4 = USA4.5 = EU37 = KR230
UK12 = USA12.5 = EU47 = KR310
UK16 = US16.5 = EU52 = KR345
Please send your request for information to email@example.com
We take pride in our record of close partnerships and delighted clients.
General Specifications: ROVR-PRO
ROVR platform with steel VR containment frame consisting of: 5 x steel legs on solid base with hinged gate opening and firm, comfortable foamed handrail covering: Price £3750
Infill panels + fixings: Panels are clear or bronze 3mm polycarbonate which may be covered with decal images as shown above. Panels are supplied flat and are bowed into shape. Price £495
The ROVR-PRO VR treadmill comes with a 3.5mm jack plug for connection to a PC soundcard microphone input, or a Bluetooth transmitter for wireless head mounted display operation such as the Samsung Gear VR, Pixel +View headset or other Daydream specification phones.
Controlling Software using a ROVR
There are three ways to control forward motion in software using a ROVR input:
- The first and most basic is to run our wiz_mic.exe shim that listens to the PC microphone input and sends 'W' key presses to the foreground game. This allows use of VR games that already use WASD keys for first person in-game movement and many other non-VR games that may be VR enabled using vorpX.
- The second method is to embed a few lines of c# into your game content script. This provides proportional forward movement tracking. A Unity3d project example with c# code-block and video explanation is available for download at the bottom of our downloads page.
- Using our prototype Bluetooth wireless solution it is possible to control Android phones like the Samsung Gear VR and Pixel + View headset as well as other Daydream spec phones. ROVR input provides a left joystick forward command and so is compatible with most Android game-pad driven software.
for more information please contact firstname.lastname@example.org