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Wizdish engineering

Scientifically Engineered

The ROVR was born out of over 100 years of combined engineering experience, and has been developed with consultation from some the world's leading engineering companies and physicians.

Virtual reality running machine Wizdish

Socially Tested

The Wizdish ROVR is has been tried and tested by well over 50,000 people in 24 different countries to help us bring you the most immersive and mind blowing virtual reality accessory.

British Army Virtual Reality.jpg

100% compatible

For years early tech adopters got burned when trying out new technology, but we've built the ROVR to be compatible with all leading VR headsets. 

The Wizdish ROVR is revolutionary. Don't just take our word for it.


Hold onto the old and in with the new


The Wizdish ROVR is compatible with huge names like half-life and minecraft and will remain compatible with the hottest games as they roll out!



With our first design, and until our last we are committed to keeping the Wizdish ROVR flatpacked so that every owner can store it easily between uses.

You can already play the following with us:

  • Pacman
  • Minecraft
  • Half-Life
  • Team Fortress
  • Many, many more using vorpX

We have designed, built a prototype, scaled and ready to launch


Now available to order


After successful creation and adoption of the Wizdish ROVR version 1, it's time to build version 2 

             New ROVR - stainless steel frame and high sided platform - clever engineering and neuroscience


Our prototype ROVR version 2 has arrived.

We've kept the same core features:

  • Hop on - hop off
  • Collapsible for easy shipping and storage
  • Lightweight
  • Affordable
  • Easy and intuitive to use for people of 7 yrs to 90 yrs of age

And visually appealing - something fitting for an office, boardroom, VR arcade, gym, training area, living room or bedroom.


If you're looking to create an amazing VR experience then get in touch by clicking on this Sign-Up link, or go to our shop or to our Commercial page

Big Brands & organisations use ROVRs  - 

  • Because we explore the real world by walking and free movement, and without similar physicality in VR, people relate to the experience as an observer and not a player.
  • Because matching what we see with what we feel in VR stops people feeling uncomfortable.
  • Because complete freedom of movement in games using ROVRs frees up content developers, making content easier to write and more fun for everyone to enjoy.
  • Because the ROVR is simple, safe and intuitive to use from 7yrs to 90yrs and for all abilities.

ROVR VR treadmills are being used in:

  • Training ops - para military & security
  • Healthcare, Exercise, Rehabilitation
  • Orientation training 
  • Experiential Marketing
  • Nuclear Safety Training
  • Gaming for fun, Serious gaming 
  • Architectural Visulisation
  • Education, Open-world exploration 
  • Overcoming phobias, Pain relief 
  • Many more too numerous to mention


The ROVR set up for Dominator Yachts