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Downloads

Documentation, files & Unity3d projects


NEW: ROVR SteamVR driver / dashboard

This driver/dashboard enables VR games on the Steam platform to have the ROVR as an additional input device alongside hand controllers. This means VR games working with the HTC Vive, Oculus Rift, WMR and other headsets and running on Steam can use ROVRs to provide forward motion in game. Hand controllers remain active. Instructions for installation and setup of ROVR SteamVR driver / dashboard.

REM: See note below about non-SteamVR games and content.

Non-Steam VR content can also be played with ROVR movement - e.g. Minecraft VR and Vivecraft VR may be uploaded to your local Steam Library. Remember to change the properties of the uploaded game / content to VR - this will automatically open SteamVR - you can always run SteamVR by clicking on the the little VR tab in the top right hand corner of the Steam screen.


For those working with Keyboard WASD keys

If you're not coding the ROVR input directly into the program (e.g. via Unity or Unreal) then this Wiz_Mic.exe shim file converts motion on the Wizdish ROVR to 'w'/forward key input to the PC.  Run this in the background before starting the main game and you'll be able to use the ROVR straight away with any game that takes a WASD direction input. 


Wizdish Health & Safety Warnings and VR guidance

The ROVR is designed to be super-slippery.  This means you need to take care using it as the containment frame can only do so much to protect you when you are fully immersed in a game.  These Wizdish ROVR Health and Safety Warnings are important to read just to check you know what you are doing before you start using it.


ROVR Lube Material Safety Data Sheet

This is the ROVR Lube Material Safety Data Sheet.  The ROVR Lube comes in a small spray bottle to help lubricate the surface of the dish.  This sheet is one for those of you who love reading instruction manuals ...... as well as playing in VR obviously.


This one minute video and Unity package download simplifies adding ROVR movment to your Unity project.

A simple headset microphone is all you need to test it works

 

The whole sample project is found below with a longer version of the video showing how to input the Unity plugin from scratch