Contact Us

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7 Orchard Grove
Chalfont St Peter, England, SL9 9EU
United Kingdom

+447757353612

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ROVR Specification

ROVR Specification

 

The ROVR2 VR treadmill is the "mouse" for VR worlds  

             ROVR2 - stainless steel frame and high sided platform - clever engineering and neuroscience

 
 

Our prototype ROVR version 2 has arrived and we've kept the same core features:

  • Hop on - hop off

  • Collapsible for easy shipping and storage

  • Lightweight

  • Affordable

  • Easy and intuitive to use for people of 7 yrs to 80+ yrs of age

Visually appealing - something fitting for office, boardroom, VR arcade, gym, training area, or the home.

Looking to integrate ROVRs into your games go to our Unity3d project, bottom of our downloads page  

If your PC/laptop had no mouse / trackpad it'd be a pain wouldn't it?

Navigating VR worlds has a similar problem and it hampers story-lines and software tricks break presence – the end result is poor VR with little clamour for sequels and headsets sit on shelves.

VR should be more like Holodeck than the Matrix and the ROVR allows this, solving the visual / vestibular cause of sim-sickness and removes software constraints on accelerations, proximity and space.

ROVR2 VR treadmill available to order from our website shop, comprising:

ROVR Platform – Stainless steel VR containment frame – ROVR Shoes

Applications 

  • Healthcare, Exercise, Rehabilitation

  • Orientation training

  • Experiential Marketing

  • Nuclear Safety Training

  • Gaming for fun, Serious gaming

  • Architectural Visulisation

  • Education, Open-world exploration

  • Overcoming phobias, Pain relief

  • Many more too numerous to mention

 

 

Advantages

  • Solves sim-sickness - no content constraints

  • Saves time in content development

  • Story-lines can be followed with no restrictions

  • Real presence readily achieved

  • Safely navigate VR open worlds

  • 25kg and packs to 1m x 1m x 12cm in <5 mins

  • Hop-on / hop-off for all ages and abilities

  • ROVR kick-on overshoes available for public and client events

  • No SDK - Unity3d, UE4 and most other engines easily coded

Just a few of our key clients . . . . .